public enum mobAssignerEvent
{
	Inited = 0,
	ImOnMobWayPoint = 1,
	PathIsOver = 2,
	CanNotFindPathToAnyPoint = 3,
	CanNotFindPathToNearestPoint = 4,
	CanNotFindPathToRandomPoint = 5,
	ImStuck = 6,
	ObstaclePlayer = 7,
	ObstacleMob = 8,
	ObstacleCar = 9,
	ObstacleWall = 10,
	GoToPool = 11,
	ShowGun = 12,
	TargetInShootRande = 13,
	TargetOutShootRande = 14,
	GetDamege = 15,
	Chase = 16,
	Death = 17,
	TargetClear = 18,
	Respawn = 19
}
